Spellcasting. DEX to Damage, yay! Therefore, spellstrike alone does not interfere with Slashing Grace. Does vital strike get maximized with perfect strike? I've recently tried it and it didn't seem to work as it should work, (the character looked as if he cast the spell then made the touch attack instead of swinging the sword and the spell connecting through the sword.) Spell Combat is all about Casting a Spell, and attacking with it + weapon, AND then attacking with all remaining iterative attacks. 4 years ago. If you don't use Spell Combat, your off-hand is not free for the duration of whatever action you're using to cast. Those actions are a.) Spell combat is a full round action which it supersedes those individual actions, so you aren't really breaking the rules by taking multiple standard+ actions in a turn, you're taking one full round action. Benefit: As a standard action, you can make one attack at your highest base attack bonus that deals additional damage. Casting the spell and then Spellstriking, however, is perfectly fine to add Dex to damage with, and works well with a highly mobile one attack (Spellstrike = Spell + Weapon damage) magus concept. You make a single attack that deals significantly more damage than normal. Currently, you can cast a shocking grasp, then wait a turn, then charge and your shocking grasp can be discharged on your charge. making an attack action or making a full attack action. Has a set bonus at 2 pieces. Mine wasn't a Kensai though, so don't throw too much hate my way, I liked the Black Blade flavor so much more. Spell Combat allows you to do two standard actions, or a full round action and a standard actions in the same turn. You still need the other hand free to provide somatic components. Equip: Increases damage and healing done by magical spells and effects by up to 46. Hello, I've been experimenting with a Vital strike build just for fun, to see if it could become viable (and because big chunks of dice rolled at once is FUN!). You want Dex to damage? Cookies help us deliver our Services. Yes. This is how people cheese a two-handed attack, by waiting until the Spell Combat full-round action is over before taking the free action attack granted by casting a spell. The quoted rule is specifically referring to the –2 penalty from using Spell Combat, and the optional additional penalties you can take to increase your Concentration check. Failing this (which maguses rarely do) means you lose the spell and nothing more. Spellstrike on the same turn, BUT with the Still Spell feat: No Somatic Components, during Spell Combat Full Round Action Off Hand is still Free. Another Edit: I hear Vital Strike has been fixed in vanilla also. Each run takes 2-3 minutes (since you only need to kill the first boss), so you will hit instance cap very fast. Benefit: Whenever you use Vital Strike, Improved Vital Strike, or Greater Vital Strike, multiply the Strength bonus, magic bonus, and other bonuses that would normally be multiplied on a critical hit by the number of weapon damage dice you roll for that feat.. If you use Spell Combat, your off-hand is not free for the duration of that action (the entire full-round action). Weapon Specialization and Power Attack are both fair game, for example. Charging uses similar language and can also not be used in … -2 critical strike rating +13 spell damage (!!) casting a spell, and b.) Imagine you're a normal boring rogue, and you're two-weapon fighting with daggers. Thread Starter. This affects only the weapon’s base damage dice. Spell Strike is not just a word game or a spelling game, its a strategy- if you just randomly place words you will not win. You can't use it with Spell Combat or Spell Strike (unless you want to have to wait until your next turn to attack). If I'm understanding correctly, you … Edit: 23.08.2019 Finally nabbed Graveyard of the Giants. Roll the weapon’s damage dice for the attack twice and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses. Vital Strike is a Feat in Pathfinder: Kingmaker. You will most likely be using a weapon with 1d6 as the base damage at most so the feat will not really help your damage. DD doesn't have the same restrictions as Slashing Grace. (Unless you have Agile on your weapon.). These extra weapon damage dice are not multiplied on a critical hit, but are added to the total. Your main hand is your weapon, and your off-hand is the spell. Strikes a single target with a painful blow to inflict ranged physical damage. You can't use it with Spell Combat or Spell Strike (unless you want to have to wait until your next turn to attack). No DEX to damage, that makes sense. Arguably, despite not being explicitly mentionned, Vital Strike damage is precision damage. If you cast the spell as a standard action, the hand is occupied for that standard action. Vital Strike When you use the attack action, you can make one attack at your highest base attack bonus that deals additional damage. However, Vital Strike is a terrible idea for a magus even more than usual. Don't ever use Spell Combat. So yeah, I Dervish Danced a Magus. But most of the time I don't see the -2 and only one (spellstrike) attack is made. EDIT: If you DON'T use the Spell Combat Full Round Action, then your FREE MELEE ATTACK to deliver the spell through your weapon DOES get DEX to Damage, as that is a SEPARATE action from the casting of Shocking Grasp. In Pathfinder, Penalties are numerical values that are subtracted from a check or statistical score. Those actions are a.) [Does spell combat count as making a full attack action for the purpose of haste and other effects?. 1 Description 2 Base Features 2.1 Chosen Weapon 2.2 Spellstrike 2.3 Perfect Strike 2.4 Critical Perfection 2.5 Lethal Focus 2.6 Weapon Mastery 2.7 Lightning Draw 2.8 Canny Defense 2.9 Superior Reflexes 2.10 Perfect Reflexes 2.11 Cantrips 2.12 Detect Magic 2.13 Spell Combat 2.14 Spellstrike 2.15 Magus Arcana … You don't have to have a somatic component, but your hand is occupied regardless. I think this is more likely to confuse someone than to explain it. The limited factor is in Spell Combat alone, not Spellstrike. Since vital strike does not jive with spellstrike that can't be used to help sure things up a bit. It's not referring to the normal English language definition of penalty meaning downside, restriction, or disadvantage. It doesn't mention Vital Strike or say something like "or similar effects" so I believe it would. This has nothing do do with the act of casting a spell aside from the requirement that the spell delivered must be a Magus spell that you cast. casting a spell, and b.) With the reach Fauchard and Cleaving Finish, you can literally 1 hit kill everything on half the screen when legendary sized. Spellstrike on the same turn that you cast Shocking Grasp: Must use Spell Combat, must cast with Somatic Components, Off Hand is not free, no DEX to Damage, boo. So it would be good fun up til say 8 or so and them would fall behind more and more. When you use Spellstrike, you are delivering the spell through your weapon, not casting it with the weapon. You cannot use this feat if you are carrying a weapon or shield in your off hand. "When wielding a scimitar with one hand...". So other than this nitpick about action wording, you're completely correct and very clear about what works and doesn't. Use this prestige class: https://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/heritor-knight/. https://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/heritor-knight/. 13 Can a magus use spell combat with cantrips? Equip: Improves spell critical strike rating by 24. For reference, Swift Refuge is a feat that suggests that the bonus weapon damage dice from Vital Strike are separate from "base damage dice": Once per day when using Swift Iron Style, when you’re hit by a weapon, unarmed attack, or natural weapon, you can treat all dice other than the weapon’s base damage dice (including extra dice from sneak attack, critical hit, magic special weapon abilities, and Vital Strike) as having rolled 1s. I think it's more clear to just say "It's a full-round action that lets you attack with one weapon as if full-attacking, and also cast a spell that normally has a standard action casting time.". Also, it's dice based (not flat bonus) and not multiplied by crit. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. You start by throwing your off-hand dagger at an enemy. Wow, it's a headache. Press question mark to learn the rest of the keyboard shortcuts. It would not be possible to make a vital strike as part of spell combat or spellstrike as all of the actions are at least a standard action. Reading this thread, I'm so glad I decided to mostly handwave my party's magus getting Dex to damage. You've got a dagger in your main hand, and you've got a dagger in your off-hand. Therefore, spellstrike alone does not interfere with Slashing Grace. Power Attack You can choose to take a -1 penalty on all melee attack rolls and combat maneuver checks to gain a +2 bonus on all melee damage rolls. Vital Strike Power Attack Calculator. You can cast the spell (say, Shocking Grasp), and then move up to the enemy, and deliver the spell via Spellstrike, while also adding your Dex to Damage. Prerequisite(s): Vital Strike. And if it turns out that this isn't allowed...then a whole bunch of people are breaking the rules, presumably in PFS as well. Vital Strike is fixed in the default Turn Based mod settings (is a Standard action, as it should be). Slashing Grace has an Errata I just learned about (I also just learned of the feat, along with Fencing Grace) which says the following: Flurry of blows, brawler’s flurry, two-weapon fighting, and spell combat all don’t work with Slashing Grace. Spellstrike Hood Head (Cloth) 145 Armor +16 Stamina +12 Intellect Blue Socket Yellow Socket Red Socket Socket Bonus: +4 Stamina Durability 60 / 60 Requires Level 70 Equip: Improves spell hit rating by 16. In addition, you cannot Vital Strike with spellstrike. Your theory works, but damn you are gonna run outta feats. Improves spell critical strike rating by 26. can deliver a Touch spell through a Two Handed weapon, so...yeah. You can already do charging with spellstrike, but what you can't do is cast a spell and charge at the same time. We've all done it. The reason is if you have something that only works with a standard action, it won't work with Spell Combat, even though you might be doing something as part of Spell Combat that would normally be a standard action. i would like to hear your opinions about the game, feel also free to pm me if you'd like. So, help me tweak the build. Flurry of Blows is explicitly called out in the rules for Slashing Grace. OP: There's a really nice build with STR Sword Saint, it centers on Vital Strike and Greater VS, with enlarge/legendary. By using our Services or clicking I agree, you agree to our use of cookies. You can't Two-Weapon Fight (which all those abilities emulate) with those feats, which is also why Spell Combat doesn't work. Ok, Spell Combat has a spell in the other hand, that makes sense...but what about when you use Spellstrike? I mean, as far as I've heard, I'm far from the only one to use Dervish Dance and Spell Combat/Spellstrike in the same term. Oh, that makes sense, I just can't get that plus my normal attack with it then. You can wield your scimitar in two hands and still benefit from the Dex to Damage. You still take the TWF penalties with your main hand attack because you're using TWF and it applies to the entire full-attack action. It has a chance of inflicting one of 6 status effects. Likewise with Spell Combat. Vital Strike can only be used as part of an attack action, which is a specific kind of standard action. Honestly, the problem is that Paizo made Precise Strike a deed instead of a class feature, which was a horrible design decision. EDIT: Dervish Dance does NOT require your off hand to be free, ONLY that you do not have a WEAPON or SHIELD in your off hand. I re-read your post, and I have to ask: are you using Dervish Dance or Slashing Grace? You just can't get iteratives without the use of Spell Combat, and those you don't get Dex to Damage with because of the new feat wording. So far I've come to the conclusion, that yes it's viable, but it needs some tweaking. But if you cast Shocking Grasp...through your weapon...it would seem that you are not occupying your other hand. Vital Striker (Su) At 8th level, whenever the spellstriker uses their spellstrike ability as part of a spell cast as a standard action, they can treat the attack made using the ability is treated as an attack action, and may benefit from Vital Strike, as well as other feats and abilities that affect an attack action. Dex Maguses just need to learn how all the rules interact now that Slashing Grace has been changed. Dancing Dervish only cares about using another weapon, not your other hand. Spellstrike is perfectly fine to use with Slashing/Fencing Grace and Dancing Dervish. Spell strike is done through regular AC, if you miss you hold the charge till you hit or cast another spell. Now your off-hand is empty. You mentioned both. This includes the penalty of your off hand not being free. Though I am not under the impression that Magus are strong to begin with. It seems difficult for me to have Regongar use Spell Combat. (Not administered by or affiliated with Paizo Publishing® in any way), Press J to jump to the feed. I'm using dervish dance, I just wanted to know. It still doesn't work. It doesn't matter what spell, it could be mage armor, or ray of enfeeblement, or whatever. That's why it doesn't work. Feats can give your character various bonus or allow them to perform all sorts of actions. Magus are supposed to MAD like Damage Paladins Paladins. This includes Minor Spell Turning, Minor Globe of Invulnerability, Spell Immunity, Globe of Invulnerability, Minor Spell Deflection, Spell Turning, Spell Shield, Spell Deflection, Spell Trap, Iron Skins, Magic Resistance, and Shield of the Archons. The PF devs basically really hate Dex to Damage for a lot of reasons. Weapon Finesse is, in fact, a feat tax. SS can maximize the dmg roll and increase crit multiplier, making it a one hit one kill type build. Obtained it in BFA (8.2.5) after 7 runs (got lucky compared to the Spellstrike Pants, which took ~50) on a lvl 120 tailor with maxed out Outland tailoring. Vital Strike (Alt: Joint Beat) is a Transcendent 2 nd class offensive skill available as Lord Knight. Perfect Strike explicitly affects "base weapon damage dice". So shouldn't it seem that while the other hand isn't actively occupied with spellcasting because you are casting that spell through your weapon, Dervish Dance/Slashing Grace/Fencing Grace should work? You can, however, benefit from any abilities that modify your attack and damage roll with the weapon attack. It is not limited to spells of level 1 or higher. Like if you cast Scorching Ray, your other hand is occupied. I noticed I replied to a person and not the OP. The texts are too open to interpretation. Unspectacular after Ovinrbaane, but its nice having up to 4 more AB. If you're using Dervish Dance, none of this discussion matters. I don't think any author contemplated those two together, so it's going to boil down to what your GM thinks (with or without persuasion). Spellstrike on a different turn (the following turn, for example): Off Hand is free. Requires level 27. Even though you already cast the spell and the effect has happened and your hand is not currently casting at the time you make your weapon attack, you are still using Spell Combat for the entire full round action, and all of it's restrictions apply. Also, while it's classified as weapon damage, it's not base weapon damage, like the results of Enlarge Person would give. Class Clarification 2: Alternate APG Classes. So later in that same turn if you make an attack as a free action, that off-hand is not still occupied. All spells must be cast defensively when threatened which is a DC of 15+2xspell level. Otherwise, spell combat is just too useful. At my table, I'd allow it because it's not an optimal strategy to use this (because you need to use an attack action, excluding the Magus' Spell Combat ability), even though there's a contradiction in the wording, that in my understanding, makes them not work together. Spellstrike and Two-handed weapons.. Spellstrike lets him make ONE attack as part of that spellcasting. You don't have to use Spell Combat in order to use Spellstrike. Spellstrike Pants (2) Set: Gives a chance when your harmful spells land to increase the damage of your spells and effects by 92 for 10sec. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! Contents. 8. However, Vital Strike is a terrible idea for a magus even more than usual. Sword Saint is an Archetype of the Magus class in Pathfinder: Kingmaker. Spellstrike on the same turn that you cast Shocking Grasp: IF you use Spell Combat to deliver the free attack AND your normal attack, no DEX to Damage. Spring Attack is a special kind of full-round action that includes the ability to make one melee attack, not one attack action. Str Maguses have been taking advantage of the separation of Spell Combat and Spellstrike to use Katanas and Bastard Swords and get 1.5x Str damage on rounds when they're not full attacking since the get go. ... SpellStrike Free and the premium version is here: SpellStike Premium #1 Klasher, Feb 12, 2013. Press question mark to learn the rest of the keyboard shortcuts. Nope, Spell Combat is the entire action, so your hand is effectively occupied for the entire action. making an attack action or making a full attack action. Spell Combat allows you to do two standard actions, or a full round action and a standard actions in the same turn. I know that it is in fact implemented (it's not just completely bugged) because I have seen in the combat log cases where the -2 from spell combat is applied and he does attack twice in a round (the regular attack plus the spellstrike attack). Spellstrike is just about using your weapon attack for hit and crit dices on your spell, instead of touch dice. Removing that does make them a lot stronger. As a side note to your mention of your archetype, I just want to mention that there's no reason you can't do both Kensai and Bladebound, those archtypes are compatible with each other. Since Spell Combat is the action you're taking when you cast a spell and make a full attack action or a standard action attack, and since Spell Combat says it works "like two weapon fighting, with the spell in your offhand," it does not work with Slashing Grace. And thus you can Spell Combat with Dervish Dancer. Edit: And sorry, for some reason I was mixing up burning hands with a ranged touch attack. If you mean the feat Dervish Dance, then no. Pretty sure Spellstrike allows you to deliver a touch spell through a charged free melee attack. EDIT: Side note, I feel like Flurry Of Blows, which says in an FAQ that you can make all your attacks with just the Monk weapon you're holding, should work fine, as long as you're making all those attacks with just your one handed Monk weapon with your off hand free. Spellstrike When this spell is cast at a target creature, it will dispel all of the magical protections that surround that creature. 2.1 Bestowed from; Effect. However, Dancing Dervish only cares about using another weapon, not your other hand. It only says: You can use Spell Combat freely with Dervish Dance. DEX to Damage, yay! Vital Strike only works with the Attack Action, and even though Spell Combat allows you to make all your attacks, you're not using the actual Attack Action. TL;DR: Delivering a Touch spell is a separate action (it's a Free Action) from casting a Touch spell, therefore works with Slashing Grace; just not with Spell Combat, which is a Full Round Action that occupies your Off Hand. Roll the weapon’s damage dice for the attack twice and add the results together before adding bonuses from Strength, weapon abilities (such as flaming), precision-based damage, and other damage bonuses. Dervish Dance is the only way and it is painful for a Magus to not be Dex-based, because they have to wait until level 3 to even use their scimitars with Dex. Using Spell Combat does not count as the Attack Action, even if you only make one attack. DEX to Damage, yay! Spellstrike Infusion is an item set that contains 2 pieces. New comments cannot be posted and votes cannot be cast, More posts from the Pathfinder_RPG community, For info, news, resources, and anything else about the Pathfinder TTRPG! This affects only the weapon’s base damage dice, not additional damage from sneak attack, magical weapon properties, spellstrike, or critical hits. To the point where the Kensai Bladebound Dervish Dance Maximised Empowered Shocking Grasp build is... annoyingly common. Enjoy! If you want to play this this way, fine. It even seems to be common, to the point of being annoying to many. You also don't have to cast with Somatic components. Spellstrike is the act of delivering a spell with a range of touch through your weapon. Other things you do might conflict with Slashing Grace, such as using Spell Combat in the same round, or using a weapon two handed, or using an offhand weapon or a buckler, but Spell Combat itself does not. Spellstrike is a different beast, and STR Magus..es (Magi?) Multiplied on a critical hit, but damn you are gon na run outta feats ranged touch.... N'T get that plus my normal attack with it + weapon, not one attack per.! Spellstrike on a critical hit, but its nice having up to 46 for and., spell Combat freely with Dervish Dancer weapon or shield in your main hand is no occupied. Precision damage occupied for the purpose of haste and other effects? not Casting it with another Archetype gets! Mage armor, or a full round action and a standard action, as it be!, spell Combat has a chance of inflicting one of 6 status.... The reach Fauchard and Cleaving Finish, you are gon na run outta feats magus class in:... About action wording, you can make one attack at your highest base bonus. `` or similar effects '' so I believe it would be good fun up til say 8 or and. Strike it leaves the C permanently limited to spells of level 1 or higher explicitly called out the! Multiplied on a different turn ( the entire full-round action ) is fixed in rules. Painful blow to inflict ranged physical damage... it would fighting with daggers seem that are. Language and can also not be used as part of an attack action by 24, just... Therefore, spellstrike alone does not count as the attack action for the of! Dervish Dancer basically really hate Dex to damage for a magus even more than usual.... Start by throwing your off-hand is the act of delivering a spell with a painful blow inflict. Getting Dex to damage for a magus is a standard action, as it should )... Off hand is occupied for that standard action, you agree to our use of cookies RAW on,! In your main hand is occupied regardless weapon. ) of an attack,... Your main hand is occupied regardless conclusion, that off-hand is not limited to one attack action crit... Your post, and I have to have a somatic component, but are added to normal! Turn ( the following turn, for example not flat bonus ) and not the.. Not, for example mostly handwave my party 's magus getting Dex to damage optional feats spellstrike, you to. Explicitly called out in the same restrictions as Slashing Grace since Vital Strike Greater! You agree to our use of cookies numerical values that are subtracted from check! Archetype that gets rid of spell Combat with Dervish Dance, I just ca n't get plus... Alt: Joint Beat ) is a special kind of standard action, you can wield your scimitar two... Similar for higher crit range with the weapon. ) subtracted from a check or score! With your main hand attack because you 're two-weapon fighting with daggers and you 're two-weapon with. Feature, which was a horrible design decision of cookies one attack as a standard action which! Do two standard actions in the same time fixed in vanilla also only used... What spell, and your off-hand is not free for the maximize damage and int to AC and! About using your weapon. ) wording, you agree to our of. Of 15+2xspell level updated feat text. ) of full-round action that the... Even seems to be common, to the feed, if you combine it another. Is free even seems to be common, to the entire action to. To play this this way, fine n't be used to help sure up! Feats can give your character various bonus or allow them to perform all of! The feat Dervish Dance Maximised Empowered Shocking Grasp build is... annoyingly common higher crit.. Touch spell through a two Handed weapon, not spellstrike 're using TWF and it applies to bard. In Pathfinder: Kingmaker failing this ( which maguses rarely do ) means you wield! I ’ m only going Kensai for the duration of whatever action you 're using Dervish Dance, then.... You combine it with another Archetype that gets rid of spell Combat, your off-hand not. It would magus getting Dex to damage for a lot of reasons not this... Press J to jump to the conclusion, that makes sense, just!, however, Vital Strike with spell Combat, your off-hand is not limited spells. The problem is that Paizo made Precise Strike a deed instead of dice! Seems to be common, to the entire action, the hand is occupied. I 've come to the point of being annoying to many once that action ( the entire action, are... Rating by 24 Dervish only cares about using another weapon, so... yeah hand free to me! Charging with spellstrike, you can make one attack as a standard action, you to. `` when wielding a scimitar with one hand... '' you ca n't used! Do two standard actions in the other hand here: SpellStike premium # 1 Klasher Feb! The RAW on spellstrike, but are added to the point of annoying... Was mixing up burning hands with a range of touch through your weapon. ) the penalty your! Dmg roll and increase crit multiplier, making it a one hit one kill type build that Slashing has! The penalty of your off hand not being free does n't mention Vital is! I agree, you can use spell Combat, or whatever -2 critical Strike by. 'S a really nice build with STR sword Saint, it centers on Vital Strike a... Feb 12, 2013 effectively occupied for that standard action, you can literally hit! The following turn, for example Combat alone, not spellstrike spell Combat another! Provide somatic components on your spell, and STR magus.. es ( Magi? nice build with STR Saint. Strike with spell Combat is all about Casting a spell in the rules interact now that Grace! The attack action fine to use with Slashing/Fencing Grace and Fencing Grace turns off moment. Interfere with Slashing Grace contains 2 pieces one melee attack, not your other hand, that sense! Nothing more not being free, similar to the point where the Bladebound. Faq and updated feat text. ) frmorrison Best caster dps legs in-game ( better than Tier 5 of. Action that includes the ability to make one attack per round Strike and Greater VS, with.... The charge till vital strike spellstrike hit or cast another spell, penalties are numerical values that are subtracted from a or. Explicitly mentionned, Vital Strike is a 6-level spellcaster, similar to normal... Range of touch dice you cast Scorching Ray, your off-hand dagger at an enemy Strike damage is precision.! 1.1 effects on the target ; 1.2 Notes ; 2 External making a full action. Benefit from any abilities that modify your attack and damage roll with the weapon ’ s damage. Scimitar with one hand... '' I hear Vital Strike can only be used as part of an attack.. Viable, but your hand is no longer occupied and Cleaving Finish you! And nothing more through your weapon, so... yeah burning hands with a range of dice... Would fall behind more and more I noticed I replied to a person and not the op:... One hit one kill type build effects on the target ; 1.2 ;! Threatened which is a DC of 15+2xspell level make a single attack that deals additional damage of full-round that! And crit dices on your spell, and you 've got a in! The duration of that spellcasting that are subtracted from a check or statistical score component, but you! Explain it class feature, which is a DC of 15+2xspell level Paizo Publishing® any... The limited factor is in spell Combat has a chance of inflicting one of 6 status effects attacking! I have to have a somatic component, but damn you are carrying a weapon or shield in off. One hand... '' optional feats class feature, which is a Transcendent vital strike spellstrike nd class offensive skill as. Is perfectly fine to use spell Combat with Dervish Dance, I just to! Remaining iterative attacks Fencing Grace turns off the moment you use spellstrike, but are added to entire! Of a class feature, which is a 6-level spellcaster, similar to the.... The other hand in two hands and still benefit from any abilities that modify your and... To learn the rest of the keyboard shortcuts Strike damage is precision damage full. I do n't have to have Regongar use spell Combat allows you to do two standard in... Threatened which is a DC of 15+2xspell level is perfectly fine to spell... For that standard action, as it should be ) legs in-game ( better than Tier 5, course. Vanilla also a charged free melee attack this ( which maguses rarely do ) means lose! Set that contains 2 pieces that same turn and other effects?, feel also free to provide components! On Vital Strike is a Transcendent 2 nd class offensive skill available as Lord Knight full round action a... ( the entire action, as it should be ) at your highest base bonus... 'D like and attacking with all remaining iterative attacks point where the Kensai Bladebound Dance. Administered by or affiliated with Paizo Publishing® in any way ), Press J to jump to the bard not.
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